Inscribe plugin for SVR's D2Mod System. (v 1.01 - Multiplayer supported)
This is based on the code developed by SVR, and described in http://phrozenkeep.it-point.com/forum/viewtopic.php?t=20376.

Very simply, add a line 
	Inscribe=Inscribe.dll
to the [D2MOD] section of your D2Mod.INI file.
Then, add a property to properties.txt ...

code = inscribe
*done = 1
func1 = 25
*eol = 0 

Now, you have access to a new property 'inscribe'. For instance, a cube recipe can have a 

mod1 = inscribe 
mod1 chance = 100
(param, min and max are currently unused).

Any problems, questions or requests, PM at the Prozen Keep.

Havvoric